Playing with the SSHD caching enabled became a faster experience over playing the same game from the HDD. This worked the same way for all of the games that we played. Playing and finishing Resident Evil 7 required this editor 15 hours to complete over 3 days, and reloading it from the SSHD became nearly instantaneous after dying. Gaming framerates between a SSD or SSD caching system and a HDD are the same, the only differences are to be found for game or for level load times. When full, the least recently used data is overwritten, making room for new data. As it reads a block enough times, or writes to it repeatedly, those accesses will get priority for the cache until it is full. Seagate’s SSHD cache functions similarly to Intel’s RST using the most frequently accessed logical block addresses (LBA). ![]() The caching system is somewhat variable and we can only give averages and estimates. Since we used our main PC with Windows 10 installed on the 2TB FireCuda SSHD versus Windows 10 installed on a standard 2TB Toshiba HDD, it is not possible to give exact comparisons of application loading between the hybrid drive and the regular hard drive. ![]() Synthetic, Real World benches, and Conclusion Benchmarking the 2TB FireCuda SSHD vs.
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